package com.yanqu.road.entity.activity.youxing.config;

import com.yanqu.road.entity.FieldTypeAnnotation;

import java.util.List;

@FieldTypeAnnotation(tableName = "t_s_activity_shanshui_grid")
public class XingYouShanShuiGridInfo {

    @FieldTypeAnnotation(desc = "活动ID", select = true)
    private int activityId;
    @FieldTypeAnnotation(desc = "格子id")
    private int id;
    @FieldTypeAnnotation(desc = "格子名称")
    private String name = "";
    @FieldTypeAnnotation(desc = "格子描述")
    private String desc = "";
    @FieldTypeAnnotation(desc = "格子类型")
    private int type;
    @FieldTypeAnnotation(desc = "排序")
    private int sort;
    @FieldTypeAnnotation(desc = "展示奖励")
    private String rewardShow;
    @FieldTypeAnnotation(desc = "触发类型")
    private int triggerType;
    @FieldTypeAnnotation(desc = "格子参数")
    private List<Integer> param;
    @FieldTypeAnnotation(desc = "随机奖励1")
    private String reward1;
    @FieldTypeAnnotation(desc = "随机奖励2")
    private String reward2;
    @FieldTypeAnnotation(desc = "随机奖励3")
    private String reward3;
    @FieldTypeAnnotation(desc = "表情包显示")
    private String emotion;
    @FieldTypeAnnotation(desc = "底板品质")
    private int quality;

    public int getActivityId() {
        return activityId;
    }

    public void setActivityId(int activityId) {
        this.activityId = activityId;
    }

    public int getId() {
        return id;
    }

    public void setId(int id) {
        this.id = id;
    }

    public String getName() {
        return name;
    }

    public void setName(String name) {
        this.name = name;
    }

    public String getDesc() {
        return desc;
    }

    public void setDesc(String desc) {
        this.desc = desc;
    }

    public int getType() {
        return type;
    }

    public void setType(int type) {
        this.type = type;
    }

    public int getSort() {
        return sort;
    }

    public void setSort(int sort) {
        this.sort = sort;
    }

    public String getRewardShow() {
        return rewardShow;
    }

    public void setRewardShow(String rewardShow) {
        this.rewardShow = rewardShow;
    }

    public int getTriggerType() {
        return triggerType;
    }

    public void setTriggerType(int triggerType) {
        this.triggerType = triggerType;
    }

    public List<Integer> getParam() {
        return param;
    }

    public void setParam(List<Integer> param) {
        this.param = param;
    }

    public String getReward1() {
        return reward1;
    }

    public void setReward1(String reward1) {
        this.reward1 = reward1;
    }

    public String getReward2() {
        return reward2;
    }

    public void setReward2(String reward2) {
        this.reward2 = reward2;
    }

    public String getReward3() {
        return reward3;
    }

    public void setReward3(String reward3) {
        this.reward3 = reward3;
    }

    public String getEmotion() {
        return emotion;
    }

    public void setEmotion(String emotion) {
        this.emotion = emotion;
    }

    public int getQuality() {
        return quality;
    }

    public void setQuality(int quality) {
        this.quality = quality;
    }
}
